Moon Hunters Crafting Request Form Logo
  • Moon Hunters Crafting Request Form

    You Need something Crafted? Then fill this out and it will be sent to any of the crafters in the guild. Please note that this is not a guarantee that your request will be met but it will help the odds.
  •  - -
  • If your not sure what to craft (like not sure of the name) click link Below

    * It is highly recommended that gear crafted should only be used when you get past level 50 and enter into Champion Point system. Gear will then be useful as long as you need it.
  • https://eso-sets.com/sets/type/craftable

  • Image-64
  • Examples, Twice Born, Ebon set,etc.

  • Image-78
  • Image-66
  • Image-81
  • Image-71
  • Image-74
  • Image-77
  • Image-84
  • Image-87
  • Image-90
  • Image-12
  • Image-15
  • Image-13
  • Image-19
  • Image-29
  • Image-14
  • Armor Styles – Racial Motifs:

    (Basic) there are way more, than shown here.
  • Image-22
  • Image-23
  • ARMOR TRAITS EFFECTS:
    Well Fitted Decreases cost of Sprinting
    Infused Increases armor enchantment effect
    Impenetrable Increases resistance to critical strikes
    Training Increases armor skill line xp with armor type
    Exploration Increases exploration xp
    Sturdy – Chance to avoid decay when defeated
    Divines Increases mundus stone effects
    Reinforced Increases item’s armor value


    WEAPON TRAITS EFFECTS:
    Charged Increases enchantment charges
    Training Increases weapon skill line xp with weapon type
    Powered Reduce cooldown of weapon enchantments
    Weighted – Increases weapon attack speed
    Sharpened – Increases armor and spell penetration
    Infused Increases weapon enchantment
    Precise Increases weapon & spell crit value
    Defending Increases total armor and spell resistance

  • Blacksmithing Improvement Materials

  • Image-26
  • Clothing Improvement Materials

    Dreugh Wax is the best (Gold) It's also rare.
  • Image-31
  • Woodworking Improvement Materials

  • Image-34
  • Enchanting Stones

    Skip this Section if you do not want or need your items Enchanted
  • Image-37
  • Aspect Runes

  • Image-38
  • Essence Runes

  • Dekeipa- Frost
    Makkoma – Magicka Regen
    Deni – Stamina
    Meip – Shock
    Denima – Stamina Regen
    Oko – Health
    Deteri – Armor
    Okoma – Health Regen
    Haoko – Disease
    Okori – Power
    Kaderi – Shield
    Oru – Alchemist
    Kuoko – Poison
    Rakeipa – Fire
    Makderi – Spell Harm
    Taderi – Physical Harm
    Makko – Magicka

  • Potency Runes [below]

    Key: Rune – Translation – Glyph Prefix – Potency Level – Gear Level
  • Additive Runes

    Jora – Develop – Trifling – Level 1 – Level 1—10
    Porade – Add – Inferior – Level 1 – Level 5—15
    Jera – Increase – Petty – Level 2 – Level 10—20
    Jejora – Raise – Slight – Level 2 – Level 15—25
    Odra – Gain – Minor – Level 3 – Level 20—30
    Pojora – Supplement – Lesser – Level 3 – Level 25—35
    Edora – Boost – Moderate – Level 4 – Level 30—40
    Jaera – Advance – Average – Level 4 – Level 35—45
    Pora – Augment – Strong – Level 5 – Level 40—50
    Denara – Strenghten – Strong – Level 5 – Level 40—50
    Rera – Exaggerate – Greater – Level 6 – Level VR1—VR3
    Derado – Empower – Greater – Level 7 – Level VR3—VR5
    Recura – Magnify – Grand – Level 8 – Level VR5—VR8
    Cura – Intensify – N/A – Level 9 – Level VR8—VR10


    Subtractive Runes
    Key: Rune – Translation – Glyph Prefix – Potency Level – Gear Level

    Jode – Reduce – Trifling – Level 1 – Level 1—10
    Notade – Subtract – Inferior – Level 1 – Level 5—15
    Ode – Shrink – Petty – Level 2 – Level 10—20
    Tade – Decrease – Slight – Level 2 – Level 15—25
    Jayde – Deduct – Minor – Level 3 – Level 20—30
    Edode – Lower – Lesser – Level 3 – Level 25—35
    Pojode – Diminish – Moderate – Level 4 – Level 30—40
    Rekude – Weaken – Average – Level 4 – Level 35—45
    Hade – Lessen – Strong – Level 5 – Level 40—50
    Idode – Impair – Strong – Level 5 – Level 40—50
    Pode – Remove – Greater – Level 6 – Level VR1—VR3
    Kedeko – Drain – Greater – Level 7 – Level VR3—VR5
    Rede – Deprive – Grand – Level 8 – Level VR5—VR8
    Kude – Negate – N/A – Level 9 – Level VR8—VR10

  • Armor Glyphs

  • Armor Glyphs:
    Glyph Name Glyph Description Potency Rune Essence Rune
    Glyph of Magicka Adds Max Magicka Any Additive Rune Makko
    Glyph of Health Adds Max Health Any Additive Rune Oko
    Glyph of Stamina Adds Max Stamina Any Additive Rune Deni

  • Weapon Glyphs

  • Weapon Glyphs:
    Glyph Name Glyph Description Potency Rune Essence Rune
    Glyph of Frost Deals Frost Damage Any Additive Dekeipa
    Glyph of Foulness Deals Disease Damage Any Additive Haoko
    Glyph of Poison Deals Poison Damage Any Additive Kuoko
    Glyph of Shock Deals Shock Damage Any Additive Meip
    Glyph of Rage Increases your Power by ‘x’ for ‘y’ seconds Any Additive Okori
    Glyph of Flame Deals Fire Damage Any Additive Rakeipa
    Glyph of Hardening Grants a ‘x’ point Damage Shield for ‘y’ seconds Any Additive Deteri
    Glyph of Absorb Magicka Deals Magic Damage and recovers Magicka Any Subtractive Makko
    Glyph of Absorb Health Deals Magic Damage and recovers Health Any Subtractive Oko
    Glyph of Decrease Health Deals unresistant damage Any Subtractive Okoma
    Glyph of Weakening Reduce target’s Power by ‘x’ for ‘y’ seconds Any Subtractive Okori
    Glyph of Absorb Stamina Deals Magic Damage and recovers Stamina Any Subtractive Deni
    Glyph of Crushing Reduce target’s Armor by ‘x’ for ‘y’ seconds Any Subtractive Deteri

  • Jewelry Glyphs

  • Jewelry Glyphs:
    Glyph Name Glyph Description Potency Rune Essence Rune
    Glyph of Increase Physical Harm Adds Weapon Damage Additive Taderi
    Glyph of Health Regen Adds Health Recovery Additive Okoma
    Glyph of Magicka Regen Adds Magicka Recovery Additive Makkoma
    Glyph of Bashing Increase Bash Damage Additive Kaderi
    Glyph of Stamina Regen Adds Stamina Recovery Additive Denima
    Glyph of Potion Boost Increase Potion effect Additive Oru
    Glyph of Increase Magical Harm Adds Spell Damage Additive Makderi
    Glyph of Frost Resist Adds Frost Resistance Subtractive Dekeipa
    Glyph of Poison Resist Adds Poison Resistance Subtractive Kuoko
    Glyph of Decrease Spell Harm Adds Spell Resistance Subtractive Makderi
    Glyph of Decrease Physical Harm Adds Armor Subtractive Taderi
    Glyph of Reduce Feat Cost Reduce Stamina cost of abilities Subtractive Denima
    Glyph of Disease Resist Adds Disease Resistance Subtractive Haoko
    Glyph of Shielding Reduce cost of Bash and reduce cost of Blocking Subtractive Kaderi
    Glyph of Reduce Spell Cost Reduce Magicka cost of Spells Subtractive Makkoma
    Glyph of Shock Resist Adds Shock Resistance Subtractive Meip
    Glyph of Potion Speed Reduce cooldown of Potions below this item’s level Subtractive Oru
    Glyph of Fire Resist Adds Fire Resistance Subtractive Rakeipa

  • Jewelry Crafting

    If you skipped Enchantments , this is where you can resume if needed.
  • Materials Jewelry Crafting
    The nodes that drop Jewelry Crafting Materials are called “Seams” and you can collect “Dust” from those nodes. You can refine “Dust” into “Ounces” to craft jewelry

     

    Seams (Nodes)
    Dust (Raw Material)
    Ounces (Refined Material)

     

    Different level materials are:

    Pewter – Levels 1-25
    Copper – Levels 26-50
    Silver – Champion Level 10-60
    Electrum – Champion Level 70-140
    Platinum – Champion Level 150-160

     

    There is a total of 9 traits available for jewelry crafting.

    ARCANEIncreases Max Magicka.
    Researchable Item: Necklaces and rings with the Arcane Trait drop randomly all over Tamriel.
    Trait Material: Cobalt.
    Acquired by refining Jewelry Crafting base materials.
    HEALTHYIncreases Max Health.
    Researchable Item: Necklaces and rings with the Healthy Trait drop randomly all over Tamriel.
    Trait Material: Antimony.
    Acquired by refining Jewelry Crafting base materials.
    ROBUSTIncreases Max Stamina.
    Researchable Item: Necklaces and rings with the Robust Trait drop randomly all over Tamriel.
    Trait Material: Zinc.
    Acquired either by refining Jewelry Crafting base materials.
    PROTECTIVEIncreases Physical and Spell Resistance
    Researchable Item: Jewelry in the Protective Trait can now be obtained by completing the Summerset main quest and Psijic Order quest lines. A Ring is obtained for completing Summerset’s main quest, while a Necklace is obtained for completing the full Psijic Order quest line.)
    Trait Material: Titanium.
    The trait item, Titanium, can be found rarely in precious metal seams all over Tamriel, but are found more often in seams found on Summerset.
    TRIUNEIncreases Health, Stamina, & Magicka
    Researchable Item: Jewelry in the Triune Trait can now be also found in Gladiator’s Rucksacks, obtained from Conquest Board dailies in Cyrodiil.
    Trait Material: Dawn-Prism.
    The trait item, Dawn-Prism, can be purchased from War Researchers in Cyrodiil for 100,000 AP per unit.
    INFUSEDIncreases Enchantment Effectiveness
    Researchable Item: Acquired from Psijic Portals, with a rare chance for a refined form. Note that Psijic Portals only appear if you have the new Psijic Order Skill Line.
    Trait Material: Aurbic Amber.
    In order to create Aurbic Amber, you must refine 10 pieces of the material in its pulverized (raw) form.
    SWIFTIncreases Movement Speed
    Researchable Item: You can obtain a Swift Ring or Necklace by completing your daily Jewelry Crafting Writs.
    Trait Material: Gilding Wax.
    Gilding Wax can be purchased from Master Writ Merchants for Writ Vouchers.
    HARMONYIncreases Synergy Effectiveness
    Researchable Item: Jewelry in the Harmony trait can be found rarely in the Undaunted Reward chests located in the Undaunted camps near alliance capitals.
    Trait Material: Dibellium.
    The trait item, Dibellium, can be found in Daily Dungeon LFG reward system mails.
    BLOODTHIRSTYIncreases Damage against low-health foes
    Researchable Item: Jewelry in the Bloodthirsty Trait can now be found rarely in the weekly quest reward boxes of Trials.
    Trait Material: Slaughterstone.
    The trait item, Slaughterstone, will be found in those same reward boxes the rest of the time.
    In addition, as with weapons and armor, you can deconstruct jewelry with one of the new Traits to gain the material needed to craft a ring or necklace in that trait. When you deconstruct jewelry, you will only ever obtain a Pulverized form of its Trait material, which you must refine into a usable form.

     

     

    Upgrade Materials Jewelry Crafting
    In order to upgrade rings and necklaces, crafted or looted, you need to use a Jewelry Crafting Station and have the required materials.

    TerneFine (Green) Quality
    IridiumSuperior (Blue) Quality
    ZirconEpic (Purple) Quality
    ChromiumLegendary (Gold) Quality
    You can acquire upgrade materials by refining Dust into Ounces. When refining Dust, you have a chance to acquire Grains of the different upgrade materials. You must refine 10 Grains in order to acquire a Bar, and you can use Bars to upgrade your necklaces and rings at a Jewelry Crafting Station.

    You can also acquire Grains by deconstructing jewelry of the same quality. 

  • Thanks For completing this! This will be emailed and then sent to guild leader, and other leaders in guild. Remember that you may be asked for gold , or materials to cover the cost of crafting since it takes resources to craft.  * transmute gems may be consumed too, which I am not sure if that can be mailed to another member.

    Good Luck, and thanks for being a Moon Hunter and or member of the Undead Alliance

    Please message the guild leader if you don't get a response * allow 24 hours at least

  • Image-56
  • Should be Empty: