PPPU “PAVEDOT, Park Pull-Up! “ Registration form  Logo
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  • (PPPU) “Flag Feast 5” Date November 27 thanksgiving day at 10am Empie Park

    👑Cash prize
  • Eligibility

    Open to Boys and Girls, ages 10- 18.
    All participants (“playmakers”) must complete a PAVEDOT Registration form.

     1. Divisions

    a. Each playmaker must choose an age group to compete in (no playing down). Participants may compete in multiple groups but cannot play down.
    b. Age divisions:

    • G- League (girls (12-18)
    • Seniors boys (10-14)
    • Old heads (15- 18)

     2. Field & Game Setup
    a. Field dimensions: 150 ft (50 yds) long, 75 ft (25 yds) wide, with 3-yd end zones.
    b. The first ball is decided by a 20-yd race. Each team selects a racer. If the race is a tie, new racers must be chosen.
    c. Game ends when:

    A team scores 3 points with a 2-point lead, or
    The 5-minute clock expires. If tied at 5 minutes, a new 20-yd race will decide the winner.
    d. Winning team stays on the field and plays the next 5-man team.
    All wins must be reported to the score table.
    The team with the most wins for the day is crowned “Kings of the Field.”
    e. Losing teams go to the waiting pool. If a new team forms by adding players, the new team name must be reported before playing.

     3. Game Rules
    a. Ball starts at the 3-yd line.
    b. If the offensive player’s flag is pulled in the end zone, it’s a turnover. No points are awarded, and the ball starts at the opposite 3-yd line.
    c. "Get Back Rule": If a receiver is offside at the start of the play, they can reset by touching the line of scrimmage before running their route.
    d. Line of scrimmage must be marked with a cone. The QB sets the cone before play (no center snaps).
    e. Offense has 4 downs to:

    Reach midfield, and then
    Score.
    f. All passes must cross the line of scrimmage. After completion, laterals are allowed.
    No handoffs: Results in a dead ball and loss of down.
    No flag guarding: Results in a 5-yd penalty from the spot of the foul.

     4. Defense Rules
    a. Pass Interference: Results in a 1st down and 10-yd penalty.
    b. Defense can rush the QB once per set of downs (2 rushes max per series).

    Once the QB is rushed, they can run the ball.
    Illegal rushing results in a 5-yd penalty and replay of down (if accepted).
    c. Interceptions can be returned.

     

     Notable Changes for Improved Gameplay

    Overtime is sudden death, with the first ball decided by a 20-yd race.
    Clock stops on changes of possession (5-minute games).
    All playmakers must sign the “white board” to reserve the next game. If your name or team isn’t listed, you cannot take the field.
    15 second play clock on the refs ready.

     

  • I hereby assume all risks and release PAVEDOT LLC, its employees, and volunteers from any and all liability for any injuries, accidents, or personal property damage that occur in connection with my child’s participation in PAVEDOT LLC’s programs. I intend this release and assumption to be binding not only for my child and myself but also on all legal successors in interest. For the safe enjoyment of PAVEDOT LLC’s program’s by all participants, PAVEDOT LLC has established rules and regulations. My child and I agree to abide by these set rules and regulations. My child and I agree to accept an immediate and nonrefunded dismissal from PAVEDOT LLC’s programs in the event that we do not abide by any of the set rules and regulations at any time. In the event my child is injured, I hereby authorize the physician or medical personnel selected by PAVEDOT LLC to provide necessary emergency first aid medical treatment to my child.

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