Cinema 4D Skills Assessment
The form below will help you better understand your current Cinema 4D skill level. Please answer each question as objectively as possible.
Name
*
First Name
Last Name
Email:
*
example@example.com
Phone Number:
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Company:
Job title:
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How familiar are you with the concepts, techniques or tools below?
Please answer on a scale of 0 to 3, where 0 indicates no knowledge and 3 assumes a complete understanding.
Introduction to Maxon Cinema 4D
Overview of Cinema 4D:
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The Cinema 4D interface:
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The Camera and object views:
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Customising your workspace:
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Modelling:
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Creating and manipulating primitive shapes:
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Creating and understanding splines:
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Creating Nurbs:
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Shapes and parameters:
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Deformers:
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Polygon modelling tools:
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Creating and applying textures:
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Adding text & company logos:
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Importing Adobe Illustrator paths:
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How familiar are you with the concepts, techniques or tools below?
Please answer on a scale of 0 to 3, where 0 indicates no knowledge and 3 assumes a complete understanding.
Creating a scene
Adding a floor object:
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Adding the sky object:
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Adding lighting:
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Light textures, projections and shadows:
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The Material Manager:
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Creating new materials:
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Concepts of colour, transparency, reflection…
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Applying a material to an object:
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Changing a materials mapping:
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Applying Video textures to objects:
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How familiar are you with the concepts, techniques or tools below?
Please answer on a scale of 0 to 3, where 0 indicates no knowledge and 3 assumes a complete understanding.
Animation
Timeline concepts:
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Setting keyframes:
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Animating objects and cameras:
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Editing animation sequences:
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Creating an animation path for your object:
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Animating the camera:
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Rendering the animation:
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Animating Nurbs:
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Multiple cameras:
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Animating the light:
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F-Curve control:
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MoGraph Objects:
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Tracers and MoSplines:
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Fracture:
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MoGraph Effectors:
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Creating simple animations:
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Audio animations:
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MoGraph Text animations:
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How familiar are you with the concepts, techniques or tools below?
Please answer on a scale of 0 to 3, where 0 indicates no knowledge and 3 assumes a complete understanding.
Rendering / Exporting
Rendering a view:
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Rendering settings:
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Rendering for print:
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Rendering for video:
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Rendering with Alpha channels:
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Creating a Render queue:
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Importing and exporting from other 3D packages:
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Rendering your project to different formats (MOV, Image sequences & QuicktimeVR):
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Modelling
Deformers:
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Optimising meshes:
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How familiar are you with the concepts, techniques or tools below?
Please answer on a scale of 0 to 3, where 0 indicates no knowledge and 3 assumes a complete understanding.
Materials
Body Paint 3D:
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Introduction to UV maps:
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How to use Body Paint 3D to create textures:
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How to leverage Adobe Photoshop to really enhance the texturing process:
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Rendering:
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Lighting schemes:
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Improve quality:
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Enhance realism:
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Vastly reduce render times:
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Obtained Score:
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Submit
Should be Empty: