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Team Skills & Required Positions

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    The Team's Skills & Needed Roles 

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    We have been making games for 5 years.

    This concept started 13 months ago and we have 2 major iteration prototypes finished.

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    Programming 

    Our best programmer has 20 years experience in development.

    Most of our 17 daily active devs are programmers.

    We can accept maybe 3-4 more.

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    Design 

    We have had a lot of issues with designers because many people come in as idea people and don't realize that this is a challenging skill, usually only mastered by people who are already programmers in the past. 


    We are now very happy with our design team but  can take maybe 1 more. 

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    Marketing 

    Our mentors keep telling us, 90% of the challenge is marketing.

    Most games have almost no players.

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    Our founder is a marketer. He has seen 200 million impressions a month on Facebook in the past:



    Seriously, he love the stuff. 

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    If you want to get into marketing and want a world-class mentor, he will be happy to mentor you.

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    😅 Art, Animation

    We need help here.


    Technical artists: Shader graph etc.

    Animators for the Jellies.

    Blender Artists.
    Voxel Artists.
    Concept artists.

    We have world-class art mentors, but few dependable artists.

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    Production, Leadership
    Umm help.

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    Quality Assurance
    We have 1 very overworked person here.

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    Administration 

    We have tons of roles that require people with no game development experience at all. 

    If in doubt, just apply!

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