Elemental Elixirs Feedback
Thank you in advance for helping a new designer!
Number of Players
2
3
4
Approximate game length
Do you feel there were interesting decisions during the game?
Too easy
1
2
3
Interesting
4
1 is Too easy, 4 is Interesting
How interactive do you feel it was with the others players?
Not enough
1
2
3
Satisfying
4
1 is Not enough, 4 is Satisfying
Engagement/Fun Rating
Boring
1
2
3
Fun!
4
1 is Boring, 4 is Fun!
Would you play this game again as-is?
Yes
Maybe
No
What was the most enjoyable or memorable moment or interaction of your game?
What aspect of your game was not fun or was difficult to understand?
What's the next thing I should focus on?
Reworking the existing mechanics to change the gameplay in some way
Adding more or different mechanics
Tuning the existing mechanics for more interesting or fun decisions
Improving the graphical design and playability
Other
Briefly explain your above answer
As a new designer who wants to get a game published, I don't have a good sense of when something is "ready". Would you pitch this game as-is or after some graphic design clean-up?
Yes
Maybe
No
If not yes, why not?
Submit
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