IP Before-During-After Technical coaching points
SESSION PLAN
Date
*
-
Month
-
Day
Year
Date
Phase Of Play
*
Please Select
Attacking Phase
Defensive Transition
Defensive Phase
Attacking Transition
Number of Players
*
Please Select
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
Age of Players
*
Please Select
6-7
7-8
8-9
9-10
10-11
11-12
12-13
13-14
14-15
15-16
16-17
18+
Attacking Princaple of Play
1.
Penetrate
: Your team should think forward, look forward, run forward and play forward. This can happen alone or with others. If your team can’t go forward, they should try to keep the ball until they can
2. Get creative :Players should try to ‘produce the unexpected’ when attempting to beat an opponent. To do this, they could use their individual skill or combine with a teammate.
3. Use Movement: During a game, your players might need to lose an opponent, leave space, fill space or go to help a teammate. Effective movement allows this to happen.
4. Support play: When working as a group, it’s important that players are always ‘an option’ for their teammates to pass to. Positioning themselves between opponents can help
5. Create space:To attack successfully, your team needs width, length and depth. This will stretch the opposition’s defence.
Other
Defending Princaple of Play
1. Delay: In football, your team must slow down the opposition and prevent them from playing the ball forwards
2. Press: If the opposition has possession, your team should apply pressure to the player with the ball. This makes it harder for them to attack.
3. Be patient: Encourage your players to take their time and consider their options. Doing this makes them more likely to make a good decision.
4. Provide cover: If one of your players is pressing the opposition, their teammates should consider their own position. Are they able to provide backup if the attacker wiggles through?
.5. Be compact: If your team is defending, players should stay close together and block any gaps in their shape
6. Get the balance right: When your team is well-balanced, players move in tandem. Whatever happens, they don’t get too close together – or too far apart
Equipment
*
Balls
Bibs
Cones
Dots
goals
chicken
Other
Session Type
*
Functional Practice
Small Sided Game
Phase of Play
Other
Action Plan: points & Factors to implement from previous session
*
OOP Before-During-After Technical coaching points
Warm-up Activities
Warm up
*
Warm up time
*
Games
Session 1
*
Progression
*
Roles and responsibility of prime player(s)
Types of coaching intervention
Trial and error
Command
Guided Discovery
Questions and Answers
Observation and Feedback
Coaches points
Things that need to be worked on
Session 2
Progression
Roles and responsibility of prime player(s)
Types of coaching intervention
Trial and error
Command
Guided Discovery
Questions and Answers
Observation and Feedback
Coaches points
Things that need to be worked on
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What to work on next session
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