CSUF Game Art, Animation, and Immersive Media BFA Portfolio Review Logo
  • CSUF Game Art, Animation, and Immersive Media BFA Portfolio Review

  • Students may apply up to two times to be admitted to the BFA in GAAIM, provided they meet the criteria and have not exceeded 96 units toward the degree. If a student will submit a portfolio for a second review, it should be within two semesters of the first portfolio review and before finishing 96 units toward their degree. Applicants who are not accepted after the second attempt will not be admitted into the program. Applicants are encouraged to meet with a faculty advisor in the area concentration to verify that they meet the criteria and unit counts, and to discuss their goals prior to applying to the program.

    Informational Video: https://youtu.be/C85pPWO5V7w

    Application Deadline: Monday, October 6, 2025 @ 5 PM

  • Academic Information

    Please indicate if you have completed the courses below. If completed elsewhere, please select other and state where it was completed, the transfer course number/name, the grade you received, and the numeric value. If you have been granted an exception, please select other and state the reason.
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  • Statement of Purpose and Portfolio

  • Statement of Purpose

    This is a 500 word essay that clearly communicates the student’s intentions and educational goals within the Game Art, Animation and Immersive Media concentration. This should answer the questions:

    Why are you applying to this program?

    What are your aspirations in this diverse art & technology field?

    What are you passionate about most in computer animation and games?

     

    Max Length: 500 words

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  • Game Art, Animation, and Immersive Media Portfolio

    The portfolio (.pdf format) will include 10-12 examples of your best artwork. If you have movie files, please provide the link to the movie file on a blank document and add it to your portfolio. Please label your portfolio with LastName_FirstName_GAAIMPortfolio.pdf. Only link to movies (YouTube, Vimeo), do not embed them in the pdf. Always check PDF on multiple computers before uploading.

    The portfolio is representative of your original work and should include from the following:

    1. Observational Drawings: (3-4 examples): Drawings and sketches from real life that show an understanding of 2D design principles including perspective, shape, form, and light/shadow, composition. Examples can be stylized for animation and games.

    2. Figurative and Life Drawing: (3-4 examples): Drawings and sketches that capture the human form both nude and clothed, portraying a variety of poses. The examples should demonstrate a solid understanding of anatomy and form. Can be stylized for animation and games.

    3. Creative and Technical: 3-4 pieces that demonstrate skills in game art/design, 3D modeling, digital sculpting, character, props, and environments, 3D animation, rigging, game development, immersive media (VR/AR), Unreal Engine/Blueprinting, Virtual Production, and/or coding/scripting.

    Keep in mind that all works submitted should be original and not copied from other artistsor brands. Collaborative works need to clearly state your contributions.

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