• Culture & Creativity

    Survey and Experiment
  • About

     

    This Survey has 4 parts: Intro/Information, Reflection on Cultural Identity and Culture, The links between Culture and Creativity, and an evaluation of a creative work.

    Add your email to the information section and I will share the results with you when the research is completed. Additionally, access to "The Atlas of Worldly Wisdom" will be shared with the completion / Thank-You email.

    Note: Some questions have been marked as 'essential', but please complete as many 'optional' questions as possible. This will be great help. 

     

  • 1. Intro / Information

    This introduction collects some personal information about respondents
  • 2. Culture & Cultural Identities

    What do we mean when we talk about 'our culture'?
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  • For the following Questions, indicate how much you agree with each of the statements

  • What is your Culture?

    A personal exploration of Cultural identity
  • For the following Questions, indicate how much you agree with each of the statements

  • 3. Culture & Creativity

    What do you believe about Creative Dynamics?
  • For the following Questions, indicate how much you agree with each of the statements

  • 4. Applied Creativity!

    What is Creative? Beautiful? (Optional Section, but could be fun)
  • Consider the following Short Story: 

     

    At 11:29 PM on an eerie Tuesday, a Hellan copywriter, a Wakandan front-end engineer, and a Seon-Kyrian concept artist stood outside the last café still open in Neo-Florence—a city sketched by an AI trained on Renaissance blueprints and Marvel storyboards.

    Inside, their client was waiting for their campaign proposal: an ancient dragon wearing a Patagonia vest, sipping espresso and scrolling through pitch decks.

    “Make it viral,” he grumbled. “And sacred.”

    The writer quoted Rumi words of wisdom in Elvish.
    The designer summoned an AR mockup with Bauhaus minimalism overlaid by K-pop glimmer.
    The engineer animated Python code as if it were a prayer to the Git gods.

    The presentation showed a logo shaped like Odin’s eye, embedded with a QR code that unlocked a metaverse journey experienced differently by different people. "This will be the brand and the product", they argued. 

    Far away, a samurai bot and a Rhinian semiotician turned branding guru, were debating UX heuristics as they hijacked the ongoing presentation signal midstream.

    As the pitch concluded, Smaug was beyond glad. “Trust the brand,” he muttered, teary-eyed, content, feeling he had lived this moment before. “You’ve made Valhalla clickable.”

    The trio left quietly, stepping into the charged air like warriors who have just defeated Thanos—no words, just the soft echo of resolution.

    "One more client, one more pitch," they thought... Mundane... repeated. 

    Above them, neon kanji spelled: “Imagination encircles the world”.. but it looked too familiar. 

    Back at the café, the dragon rolled out the campaign, watching impressions surge on the dashboard, as the samurai laughed. 

    Smaug, confused, saw the screen display: Rebooting World in 3...2...1...

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