We are thrilled to announce our upcoming Automation & Robotics Workshop Series! This hands-on program is designed to introduce students to the fascinating world of smart technology, coding, and engineering. Through interactive projects, your children will see how automation solves real-world challenges, from environmental conservation to industrial engineering.
Below are the exciting details for each age group stream:
Program Overview
Location: Ontario Tech University, North Oshawa Campus
Grades: 4–6
Time:
Session 1: Monday, August 17th | 9 am - 12 pm
Session 2: Monday, August 17th | 1pm - 4 pm
Session 3: Tuesday, August 18th | 9am - 12pm
Session 4: Tuesday, August 18th | 1pm - 4pm
Maximum Capacity: 30 participants per session
Fee: Paid program (Registration and payment details provided upon opening)
Please Note: Spots are limited and expected to fill quickly. Confirmation details and additional program information will be sent after registration.
Activity 1: Smart Data Farming
Green thumbs meet high-tech engineering! In this session, students will get their hands dirty by planting a seed in their very own mini flowerpot. Once planted, they will build and program a computerized smart watering system using moisture sensors, watching in real time as their creation automatically gives their plant the perfect drink of water.
Activity 2: Automated Smart Lights
Ever wonder how streetlights know exactly when to turn on at night? Your child will find out by building an automatic, eco-friendly lighting system. Using BBC micro:bit kits, students will program mini electronic sensors to detect light levels, instantly triggering vibrant LED lights to shine the moment the room goes dark.
Activity 3: Factory Automation & Logistics
Step into the bustling world of modern fulfillment centers! Using advanced mBot robots and iPads, students will take on the role of warehouse managers. They will challenge themselves to program their robots to follow precise track lines, stop at designated delivery stations, safely avoid obstacles, and drop off packages—just like the robots used in real-world Amazon and vehicle factories.
Activity 4: Augmented Reality Sports Studio
Coding jumps off the screen and into real life! Using the innovative Tynker software, students will explore Augmented Reality (AR) technology. They will program a digital world that syncs with their physical movements, putting their skills to the test as they physically duck, dive, and jump to catch baseballs or dodge incoming dodgeballs in real time.
For inquiries regarding the program, curriculum, or registration timelines, please contact: paulaoluchi.duru@ontariotechu.ca