1–2 Brittle: Significant issues felt weak or frustrating.
3–4 Flawed: Functional, but needs work or felt "off."
5–6 Serviceable: Average; it worked well enough, but didn't stand out.
7–8 Tempered: Strong, engaging, and felt "right" for the game.
9–10 Masterwork: Exceptional; seamless, powerful, and highly satisfying.