Deadline: February 24, 2016, 11:59 p.m. EST
Through talks, panels, presentations, and demos, we look to highlight models for collaboration on game development and distribution, bridging the gap between compelling entertainment and issue-driven games.
Our goal is to invite innovative, fresh concepts, approaches or models for advancing the field. Presentations previously made at the Games for Change Festival or similar forums are unlikely to be seriously considered. The same goes for self-promotional presentations that are not focused on transparent sharing of lessons learned, failures, and meaningful takeaways for the audience.
Accepted speakers will receive complimentary passes to the Games for Change Festival in New York City on June 23-24. There is no fee for submissions.
This year our festival talks and panels will focus on three areas.
You will be asked to indicate into which of these areas your submission best fits.
Learning & Education: Through interactive sessions and workshops, we will dive into groundbreaking research and case studies that show how games are helping us understand and redesign the learning process. We're looking for dynamic talks, panels and workshops, and emerging games/platforms that are helping transform education. The Summit will focus on sustainable business models for developers, educational assessments and case studies from the front lines.
Neurogaming & Health: Seeking games, demos, talks or panels around interactive experiences that aim to improve our brains, bodies and public health in general. We’d like to explore the use of novel interfaces (biofeedback, helmets, VR, AR), and effective use of games in disability assistance, improving cognitive skills, augmenting physical capacity, fitness, and more. Strong research and evaluation studies will have a priority in the review process.
Civics & Social Impact: This track includes presentations, panels and talks that highlight the ways that games engage with contemporary concerns on matters of social justice and responsible citizenship. We’d like to hear from game developers of all sizes and backgrounds, from indies communicating through passion projects to large studios to social innovators looking to affect change through the medium of games.
Now through February 24, 2016
February 24, 2016 11:59 p.m. EST
Games for Change Festival