• Basic Info

  • Attributes

  • Below, there are three categories of Attributes: Physical, Social, and Mental. Prioritize them in importance to your character. The below chart is organized as Primary/Secondary/Tertiary. The number in each slot is the amount of points you have to spend. Each Attribute starts with 1 point in it already. See chart below:
  • Neonate: 7/5/3
  • Ancillae: 7/5/3
  • Elder: 9/6/3
  • Ghoul: 6/4/3
  • Mortal: 6/4/3
  • Physical

  • Social

  • Mental

  • Abilities

  • Below you have three categories to prioritize again, pick your primary, secondary, and tertiary Abilities. See chart below for the points you have to spend. Each Ability starts with no points in it.
  • Neonate: 13/9/5
  • Ancillae: 13/9/5
  • Elder: 13/9/5
  • Ghoul: 11/7/4
  • Mortal: 11/7/4
  • Talents

  • Skills

  • Knowledges

  • Backgrounds

  • For Backgrounds you get X amount of points to spend, see chart below:
  • Neonate: 5
  • Ancillae: 7
  • Elder: 8
  • Ghoul: 5
  • Mortal: 7
  • Sabbat: 0
  • Disciplines

  • You have X amount of points to spend in Disciplines. See chart below:
  • Neonate: 3
  • Ancillae: 4
  • Elder: 6
  • Sabbat Neonate: 4
  • Sabbat Ancillae: 5
  • Sabbat Elder: 7
  • Ghoul: 1 point in Potence, and 1 point in domitor's in-clan disciplines.
  • Virtues

  • You have X amount of points to spend on virtues. See chart below:
  • Neonate: 7
  • Ancillae: 6
  • Elder: 5
  • Ghoul: 7
  • Mortal: 7
  • Sabbat: 5
  • Merits & Flaws

  • Merits and flaws are a way of translating characteristics of your character into in-game terms. For example, if you make a character who only has one eye, the "one eye" flaw would give you extra freebie points because of it. Likewise, if your character has perfect photographic memory, you would take the Eidetic Memory merit at the cost of 2 points. Freebies are explained at the bottom of this form. There is a link below for all the merits and flaws:
  • http://home.insightbb.com/~dungeon/Merits.htm
  • Humanity/Path

  • Your Humanity rating is equal to your Conscience + Self-Control. If you are a Path Follower, your Path Rating is equal to your Conviction + Instinct. See "Virtues"
  • Willpower

  • Willpower is equal to your Courage, see "Virtues".
  • Generation

  • This is determined by how many points you put in the "Generation" background trait. You begin at 13th Generation, and each point subtracts 1 from your gen.
  • Bloodpool Max

  • Bloodpool Max is determined by your generation. Consult above.
  • Freebies

  • Freebies allow you more flexibility in getting your character just how you want it. Below is a chart of the number of freebies you get.
  • Neonate: 15
  • Ancillae: 18
  • Elder: 21
  • Ghoul: 21
  • Mortal: 21
  • Freebie Costs

  • Below is a chart of the cost of freebies to improve various stats. Note that "Merits" cost freebies, and "Flaws" give you extra freebies, according to their point value.
  • Disciplines: 7
  • Attributes: 5
  • Abilities: 2
  • Virtues: 2
  • Backgrounds: 1
  • Humanity/Path: 1
  • Willpower: 1
  • Should be Empty: