Brainy Games - Have fun with many kinds of activities, puzzles, and games to learn logic with inductive, deductive, and lateral thinking as well as other higher-order thinking skills. Also, find out how to apply these to everyday life.
Emerging Engineers - Have fun creating crazy contraptions from handy objects. Make things like a marble run, tube tower, paper chair, Rube Goldberg machine, egg drop protector, and/or a pasta bridge. (Different activities based on student readiness.)
Kids Coding - Learn how to do computer coding and/or expand your coding skills using the program you are ready for. There will be "Hour of Code," "Code.org" "Kodu," "Scratch," and maybe even some "Python." Start at your level and go from there. You can go into greater depth in a program you are familiar with or try a new one that you are ready for.
Mathematical Recreations - Find out about fun and fascinating ideas in math. Using classic conundrums, puzzles, riddles, drawings, art (like a hexaflexagon), games, and videos. Explore the wide world of mathematical thinking and processes. Arithmetic is useful but math is fun! For example, when is this series correct, 1, 2, 4, 8, 16, 31? That's not a typo. It really says 31, not 32.
Readers & Leaders - Should Jack have stolen the Golden Goose from the Giant? Should Anne of Green Gables have died her hair? Should Harry Potter have disobeyed Dumbledore? If so why? If not why not? Literature is full of these ethical issues. Is it ever O.K. to tell a lie? Are there things between right and wrong? Discuss and debate these. Make a project to "prove" your point.
Science Around You - There is science going on every day all around you and in your home. Choose an area outside or inside. Share your findings and projects with the rest of the class. You might do Botany for plants, Chemistry in the kitchen, Entomology that bugs you, Ecology from your yard, or Microbiology from the 'fridge!
Classes adjust to student readiness and interests, and their strengths are included as much as possible.