Coastal Service Demo Survey
While still in development, the intended art style for Coastal Service is a retro low poly aesthetic with stylized characters/environments. Our team's goal is to create memorable characters with iconic physical characteristics while also maintaining a simplistic minimalist approach to character design. With this in mind, how would you rate the design for the existing character models?
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While still in development, the intended art style for Coastal Service is a retro low poly aesthetic with stylized characters/environments. The goal for this main island is to create the "quintessential tropical island" with a warm inviting vibe. With this in mind, how would you rate the design for the existing environment models? (Boulders, trees, etc.)
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The island presented, Carapace Cove, is intended to be our primary island and ultimately function as a hub world used for allowing travel to other more gameplay oriented islands. As such, we need the island to be easy to navigate. How would you rate your experience traversing the island?
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The characterization of the characters of Coastal Service are heavily reliant on lively animations to sell that character's personality. In the case of Gully, our team wanted to create a character with exaggerated, almost cartoonish, movements to create a fun and charming personality. With that in mind, how would you rate the player character's (Gully the post crab) various animations?
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What are some aspects of the designs (Character/environment) that you found the most enjoyable and why?
What are some aspects of the designs (Character/environment) that you found are lacking and why?
How would you rate how smooth it felt controlling Gully? Was he responsive?
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How would you rate your experience using the camera? Was the current view enjoyable?
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How would you rate your experience with the Dialogue system? Was it easy to initiate/cycle through dialogue?
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How would you rate our current controls set up? Did you find the button placements convenient?
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What are some gameplay aspects that you enjoyed and why?
What are some gameplay aspects that you didn't enjoy and Why?
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